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This course covers the theoretical and practical foundations of video game production using the Unity 3D game engine. Students will learn to develop a game concept; prototype, test, and iterate on their ideas; and navigate licensing, marketing, and other business considerations.

Michigan State University

Teacher: Professor Casey O`Donnell
Provided by: Coursera
Course language: English
Fees: Yes (see course website)
Level: advanced
Certificate possible? (fee)
Format: course series

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