In this course students will practice moving from game concept through design documentation, prototyping and testing. Numerous elements go into the overall process of game design. These range from topics such as idea generation, story, character, and game world development, game mechanics and level design, and user experience design.
Teacher: | Professor Casey O`Donnell |
Provided by: | Coursera |
Course language: | English |
Fees: | free course |
Level: | beginner |
Certificate possible? | (fee) |
Format: | MOOC/online course |
How do you like the course 'Principles of Game Design'?