In this course students will learn to make fluid digital interactive experiences that are suitable for gaming and use the advanced sensor hardware built into the iPhone and iPad. This includes drawing 2D graphics, playing sounds and music, integrating with Game Center, the iOS physics engine and detecting device orientation and location.
Instructor: | Professor Don Patterson |
Provided by: | Coursera |
Course language: | English |
Fees: | free course |
Level: | intermediate |
Certificate available? | (fee) |
Format: | MOOC/online course |
How do you like the course 'Games, Sensors and Media'?